#ifndef _Window_Mgr_H_
#define _Window_Mgr_H_
#include <iostream>
#include <vector>
#include <string>
#include "Screen.h"
class Window_mgr{
private:
	vector<Screen> screens{Screen(24,80,' ')};
public:
	using ScreenIndex=vector<Screen>::size_type;
	void clear(ScreenIndex);
};
#endif